- Dec 4, 2009
- 14,108
- 19,303
For stunting making true coed stunting (no spot helping, true 1 on 1 holding it) worth 11-12 difficulty.
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I don't like ranges either, but it think it's a necessary evil. A toss lib could get you into the high range, but a toss 1/4 arabesque is much harder and shouldn't be scored the same. That's where the range is useful. If only they could figure out a way to make it consistent...IMO I think judges shouldn't use ranges. (Ex. 11-12) if a team goes out there and attempts the difficulty then they should get the points for it. By allowing ranges on the score sheet were basically enabling judge#1 to look at fabulous allstars and score them an 11 while glitter elite comes out 30 teams later and does the same stunt but gets a 12 for no apparent reason. But of course execution will have its OWN section just in case glitter elite is wobbly and fabulous allstars is flawless.
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I'm with dmouth11 on this one. I just don't want to kill the group stunt on a coed team in favor of a bunch of crappy toss libs, or even worse, toss extensions. I think the coed stunting requirement is important, but I'm not sure that this is the way to do it just yet.
Just add the requirement of single based double twisting dismount as well to get there. #boom
For a senior team? There's a lot of open teams that don't double down without a hands on.
And there is a lot of teams that shouldn't get credit for single based stunting and yet do. That's the point. There is VERY little return for actually coed stunting. A single based toss lib pop down isn't true competitive single based stunting. To reward the risk there has to be a high point value.
Example: the highest level tumblers can still get credit for 90% of what they can do on the floor (some type of creative combination). But when it comes to stunts a true single based fullup gets nuttin'.
Okay, fine, but are we talking one person or the majority of boys? If you make the requirement so difficult that no teams will be able to reach it (and, what, maybe Top Gun could do it?), then teams are going to stick with their group stunt double ups.
The rules for coed stunting are as lax as they are now so that teams will start putting an emphasis on it. The idea is to increase the requirements as more teams can do the skills.